Thispastyearhasbeenchallengingforthegameindustry.Severalstudioshaveclosedtheirdoorsandthousandsofdevelopershavebeenlaidoff,asincreasedstudioconglomerationimpactstheworklandscapeandprospectivejobmarket.GenerativeAIappearspoisedtoincreaseproductivity,thoughsomefearthetechnologycouldleadtomoreupheaval.Butwithchallengescomeopportunities.TheriseinfilmandTVadaptationsisbringinganewaudiencetogames.Studiosareexploringtheiroptionswithgameengines.Unionizationcontinuestogainsupport,especiallyamongyoungerdevelopers,withsometeamsformingunionsattheircompanies.Weaskedover3,000gamedevelopersabouttheirworkandtheindustry.Wefoundthey’reimplementingmoreaccessibilityoptionsintotheirgames,they’regrowingfrustratedwithsocialmedia,andthey’redividedonmandatoryreturn-to-officepolicies.The2024StateoftheGameIndustrysurveyisthetwelfthinanongoingseriesofannualreportsthatofferinsightintotheshapeoftheindustry.Thisyear,GDCworkedwithresearchpartnersatOmdiatodissectandanalyzethesurveydata,providingmoredetailedinsightthanwe’veeverhadbefore.Thisyear’sreportcontinuesourcollaborationwithGameDeveloper,withthetwoteamsworkingtogethertoprovidemorecontextandclarityforthesurveyresults.Thankstoallwhoparticipatedfortheirthoughtsandperspectives.Editor’sNoteTosayit’sbeenatoughyearforgamedeveloperswouldbeanunderstatement.Developershavefacedadversityand...
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